The developer of Pokemon Go has delivered the news players have been waiting for – details of the Legendary release.
Specifics are still sparse, however, as the chief executive of Niantic saying the long-awaited update will be here by the end of this year.
Legendary Pokemon have been a hot topic for fans of the game for months now.
However, details have been thin on the ground – until now.
Niantic chief executive told a German newspaper that Legendary Pokemon would be coming to the game in 2017.
John Hanke also revealed Niantic Was working on a follow-up to the Pokemon Go Plus-style wearable.
It is thought some of this would be timed for the game’s first anniversary this summer.
Mr Hanke said: “The games that we’re building are built for augmented reality.
“We’re going to take advantage of the wearables that exist today while we wait and work with partners to bring to market A.R. glasses and other forms of advanced A.R. technology.
“With Pokemon Go, we’re only getting started with the game.”
Meanwhile, Pokemon Go data miners have cracked how the Gen 2 egg tier works.
Hatching certain species from an egg has always been a bit of a mystery. However, the people at the Silph Road have worked out how things work.
“Egg species is determined according to hidden rarity ‘tiers’ that are not the same as the egg distance tiers (i.e. 2 km, 5 km, 10 km),” a new post explains.
“In simple English, this means that not all 10 km egg species are rarer than 2 km egg species or 5 km egg species. A simple example of this is that Dratini is presently a very common hatch, despite being in 10 km eggs.
“It is currently easier to acquire a 10 km egg with a Dratini inside than a 2 km egg with a Machop inside.”
Research done using a over 8,000 egg hatches has revealed that there might now be four rarity tiers in play, each twice as common as the one before.
They are common, uncommon, rare and ultra-rare.