Pokemon Go news: Niantic confirm new update plans as fans crack Gen 2 egg tier | Gaming | Entertainment

As expected, Niantic CEO John Hanke gave out a few new tidbits of Pokemon Go news during his latest appearance on a panel this week.

Pokemon Go updates have been talked about a lot lately, popping at the Mobile World Congress, as well as GDC 2017.

And during the game’s latest appearance on Thursday at the SXSW Conference and Festivals in Austin, Hank revealed that Niantic were working on some new ideas.

While he didn’t reveal what they were, he crucially added that these new projects had not been touched on by his team yet.

Citing “other projects we’re not quite ready to talk about,” it appears that new Pokemon Go updates featuring something away from trading, Gym revamps and PvP, appear to be in the works.

Other crucial bits of info were also confirmed, such as the Pokemon Go team having doubled in size since the release of the big Gen 2 update.

He also referenced how Pokemon Go has been recently deemed a fad that may have past now, telling the audience: “People tell me Pokemon Go died down.

“I assure you, 10s of millions of people are still using Pokémon Go everyday.”

It follows news that a group of Pokemon Go data miners have cracked how the Gen 2 egg tier works.

Hatching certain species from an egg has always been a bit of a mystery, however, the people at the Silph Road say they may have worked out how things work.

“Egg species is determined according to hidden rarity ‘tiers’ that are not the same as the egg distance tiers (i.e. 2 km, 5 km, 10 km),” a new post explains.

“In simple English, this means that not all 10 km egg species are rarer than 2 km egg species or 5 km egg species. A simple example of this is that Dratini is presently a very common hatch, despite being in 10 km eggs.

“It is currently easier to acquire a 10 km egg with a Dratini inside than a 2 km egg with a Machop inside.”

Research done using a over 8,000 egg hatches has revealed that there might now be four rarity tiers in play, each 2x as common as the one before:

  • COMMON
  • UNCOMMON
  • RARE
  • ULTRA-RARE

“The average hatch rate in each group almost perfectly follows a ratio of 1:2:4:8. The split of RARE and ULTRA-RARE unfortunately isn’t as evident in this graph. However, when combining these two groups, the frequency counts do not seem to follow a binomial distribution.”

The full list of Pokemon that feature in each rarity bracket can be found in the original post, split into both Gen 1 and Gen 2.

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